Friday, 3 February 2012
TRAILER - Witcher 2 by Platige Image
This is a fantastic cinematic trailer for the xbox title "Witcher 2", honestly? I have never played Witcher, and I doubt I will play Witcher 2, but Wow! what a trailer! For a fan of the genre I doubt they will be disappointed by their next purchase.
See video after break -
Little word from Platige Image now -
“We got first, idea of the script came from CD Projekt couple years ago, right after the premiere of “The Witcher”. It was so called “soft” version and we used it as basis for the work. In spite of vast changes we made, the project went on hold for almost two years until it was brought back to life in Xbox 360 version.
As it turned out these two years gave both parties necessary perspective. Once we started working on the script again we were able to create new, better and richer version very fast.
What was left from the original is the ship and main characters. All the rest has been changed. For example in the first version a hornet's nest was used in the attack. The ship was turned into chaos - all crew started running around. They looked like a group of crazy or electrocuted people. Well… we got rid of this ”dance” but left the chaos and add a lot of steroids. It helped.” – says Tomek BagiĆski, the director.
„It was one of the most demanding projects in Platige Image history. The script set up very high standards. As for such a short movie there were a lot of main, detailed characters, difficult face close-ups, very dynamic action full of special effects: cloth and particles simulation and hard slowmotion shots.
The ship also became one of the main characters. First our graphic artists created a fantastic scenery and most of all great, very detailed sailing ship. Then the particles simulation team went rough with it. They created a vast interaction system covering the whole construction with milions of ice crystals and they smashed the whole thing.” – adds Maciek Jackiewicz (CG Supervisor).
The team of 40 graphic designers and animators was involved in the project for couple months."
Labels:
3D,
Advertising,
Games,
Trailer
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