Early mention of this,
But looks great non-the less.
2D instancable displplacement geometry.
Geometry based "2d-displacement" like texture.
Low memory usage, superfast rendering, unlimited number of copys.
This is in scene:
This is in render:
EDIT
[software by www.rendering.ru]
this is developed by iCube R&D Group www.rendering.ru
ReplyDeletenot Caosgroup
sorry, edited the post accordingly
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